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From CLO to Game-Ready Assets: Webinar with Anna Liedtke
DescriptionWhether you’re a CLO designer looking to step into the gaming industry or a 3D artist eager to master real-time workflows, this webinar is made for you! Digital fashion designer Anna Liedtke is breaking down her end-to-end pipeline for turning high-detail garments into optimized, game-ready assets for Inzoi and Unreal More
Whether you’re a CLO designer looking to step into the gaming industry or a 3D artist eager to master real-time workflows, this webinar is made for you! Digital fashion designer Anna Liedtke is breaking down her end-to-end pipeline for turning high-detail garments into optimized, game-ready assets for Inzoi and Unreal Engine.
Here’s what we’ll cover:
✂️ Pattern Optimization: Cleaning up 2D patterns and converting meshes to clean quad topology.
🎨 CLO Everywhere Technical Tricks: Back-face masking, edge sealing, single-tile 2K UV packing, and texture baking.
🕹️ Inzoi Modkit Integration: Rigging to avatar skeletons and setting body-hiding regions to eliminate mesh clipping.
💼 Portfolio Building: How to highlight your technical 3D process (topology, UV maps, and real-time testing) to stand out.
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