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How to Add High Heels to MetaHumans | CLO3D to Unreal Engine 5.8
DescriptionHave you ever tried adding high heels to a MetaHuman? You'll quickly run into the same problems: - feet clipping through the shoes - shoes sinking into the floor in MetaHuman Creator - foot deformation during animation - no official high heel rest pose - body mask issues when combining multiple wardrobe items After More
Have you ever tried adding high heels to a MetaHuman?
You'll quickly run into the same problems:
- feet clipping through the shoes
- shoes sinking into the floor in MetaHuman Creator
- foot deformation during animation
- no official high heel rest pose
- body mask issues when combining multiple wardrobe items
After creating several MetaHuman shoe assets for Fab, I developed a workflow that solves—or works around—these limitations without relying on Maya or complicated rigging tools.
In this tutorial you'll learn how to:
✔ Import my MetaHuman shoes from Fab
✔ Set up and preview high heels correctly
✔ Fix floor clipping in MetaHuman Creator
✔ Create a custom high heel preview pose
✔ Solve common animation deformation issues with weight painting
✔ Combine Body Hidden Face Maps for multiple wardrobe items
✔ Build a clean workflow for MetaHuman footwear in Unreal Engine 5.8
Whether you're a fashion designer, technical artist, or Unreal Engine creator, this workflow will help you build better MetaHuman footwear and avoid hours of trial and error.
🛒 Download my MetaHuman shoes
Fab Marketplace
https://www.fab.com/sellers/Anna%20Liedtke
🛠️ Digital Fashion Resources
https://aschno.gumroad.com
📸 Instagram
https://www.instagram.com/aschno/
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00:00 Introduction
00:34 Buy the Heels on Fab – What's Included?
01:32 Import Shoes from Fab into Unreal Engine
02:29 Add High Heels to MetaHuman Creator
03:50 Fix
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