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CLO3D to Unreal Engine 5.7 Workflow | Chaos Cloth + MetaHuman Digital Fashion Tutorial (Part 2)
DescriptionIn this tutorial, I recreate a digital fashion look inspired by *I Wanna Bangkok*, originally worn by Lisa from BLACKPINK, and transform it into a fully animated real-time character. https://www.iwannabangkok.com/ You’ll learn my workflow from CLO3D garment creation to Unreal Engine setup using Chaos Cloth simulation,More
In this tutorial, I recreate a digital fashion look inspired by *I Wanna Bangkok*, originally worn by Lisa from BLACKPINK, and transform it into a fully animated real-time character.
https://www.iwannabangkok.com/
You’ll learn my workflow from CLO3D garment creation to Unreal Engine setup using Chaos Cloth simulation, weight painting, and MetaHuman integration.
This is Part 2 of the series, where I focus on preparing garments for real-time animation and gameplay.
✨ Topics covered:
00:00 Intro
02:09 CLO3D / Marvelous Designer workflow
17:48 Preparing garments for Unreal Engine
19:59 Chaos Cloth setup
25:00 Rigging Shoes!
📁 You want Project files, templates, and scene setup?
Have a look on my link:
- CLO garment files and shoes
- Unreal Scene with my Studio Light set up
- Video Tutorial Part01 & 02 ad-free
https://aschno.gumroad.com/l/chaos
🎬 Watch Part 1 here:
https://www.youtube.com/watch?v=G5G3jUoqMpA&t=21s
If you enjoy digital fashion, Unreal Engine, MetaHumans, or real-time character creation — don’t forget to subscribe.
#DigitalFashion #CLO3D #UnrealEngine #MetaHuman #ChaosCloth #3DCharacter #GameDevelopment
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