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Fix Broken Mixamo Animations in CLO3D & Unreal | CLO LiveSync + MetaHuman Workflow
DescriptionEver struggled with Mixamo animations looking broken in on your avatar? I’ve been there! Finding a tutorial that covers animation retargeting, merging, and tweaking for CLO/Marvelous Designer users was impossible—so I made one! Shout Outs to following creators for they great tutorials I followed along for this tutoriaMore
Ever struggled with Mixamo animations looking broken in on your avatar? I’ve been there! Finding a tutorial that covers animation retargeting, merging, and tweaking for CLO/Marvelous Designer users was impossible—so I made one!
Shout Outs to following creators for they great tutorials I followed along for this tutorial:
WINBUSH
https://www.youtube.com/watch?v=U8UfulKe_fQ&t=332s
3D education with JC
https://www.youtube.com/watch?v=DN6B7rJ5Mps&list=PLu-eC8UuzhVOA43u7A9nsMD0vcvAmAobM&index=113&t=14s
New to Unreal Engine? This is a beginners friendly tutorial using MetaHumans and the CLO3D Marvelous Designer LiveSync PlugIn.
In this step-by-step guide, I’ll show you how to:
✅ Retarget Mixamo animations to a MetaHuman avatar
✅ Import & export animations between Unreal Engine and CLO3D
✅ Simulate a full look in CLO with optimized settings
✅ Merge & tweak animations using additive layers in Unreal
00:00 Intro
01:03 Unreal set up project
03:19 Add metaHuman to your scene
09:57 Mixamo Download Animations and Retarget
16:16 Clo LiveSync PlugIn
24:28 My Favorite Simulation Setting in CLO
47:08 Additive, merge and blend animations in the sequencer
Let’s fix those messy animations—watch now and subscribe for more digital fashion workflows!
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